Musroqe Ruleset

Musroqe-Rules

1 Catching Rules

1.1 Nuzlocke Catching Clause

You must catch or obtain only the first eligible obtainable Pokemon you encounter in any route or area. Fail to catch it and you get nothing for the area.

1.2 Mandatory Dupes Clause

If your first encounter in a route is a Pokemon you've caught before, you cannot capture it and it does not count as your first encounter.

1.3 Humdrum Clause

Only pokemon which appear in a specific area at random may be caught: No Legendaries (Birds, Cats), No Standing Pokemon(Snorlax, Sudowoodo), No gifts (Lapras).

2 Battle Rules

2.1 Nuzlocke Box Death Clause

If a Pokemon faints, it is dead. It must be permanently boxed as a memorial.

2.2 Set Clause

Battle Style must be "Set", because "Switch" is unfair in the player's favor.

2.3 Boss Clause

All trainers which appear on screen must be beaten before the Gym Leader, Boss, or Ending Event. This means, in short, no skipping battles.

2.4 SS Anne Corolary

You may leave an area to heal before beating all of the trainers which have appeared on screen, but NOT if doing so causes the area to become unreachable.

3 Raising Rules

3.1 Trading Clause

No trading. No, not even then. No trading at all.

3.2 Breeding Clause

If a pokemon breeds, BOTH PARENTS must be boxed permanently. The resulting egg can be used, however. They have bred and no longer should fight.

3.3 Daycare Corolary

If a pokemon gains two (2) levels at a daycare (where they usually will breed) then it must be boxed permanently. Levels gained in this way destroy the bond You have been trying to develop.

4 Learning Rules

4.1 Natural Moves Clause

If a pokemon is trying to learn a move, it must always succeed. A pokemon must learn each move possible over the course of its life.

4.2 Machine Clause

After each gym is beaten, you may use one (1) each of HMs and TMs on members of the winning team.

4.3 Hidden Machine Corolary

When you recieve an HM, you may only use it two (2) times: Once when you recieve it, and once during a post-gym-machine run.

4.4 Technical Machine Corolary

When You pick up a TM, if someone on your team can use it, it must be used immediately. If not, it must be boxed until a post-gym-machine run.

5 Other Rules

5.1 Nuzlocke Naming Clause

You must name all of your pokemon, to build a better bond with them.

5.2 Musroq Diary Clause

You must, at the end of each hour of play, write a diary entry as the main character.

Author: Christopher Rodriguez

Created: 2014-09-20 Sat 20:46

Emacs 24.3.1 (Org mode 8.2.7c)

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